It has been a week since Indomitus and 9th Edition have released, and the Crusade System has taken over the clubhouse. Very few, if any, games of Matched Play have been played at all, and this includes our more competitive players. Narrative is the name of the day, and we have played a monumental of Crusade games. Not a lot of players were present, but the sheer amount of games we got in among that small roster were absolutely insane.
As always, since we are in an area with low Covid-19 exposure risk, we can gather, albeit carefully. We took this chance to take our Crusade Forces(many of us have several!) on several Combat Patrol and Incursion sized games.
The games were fun, and often, quite close! However, I only won once this last weekend myself. The great thing about Crusade is how little that matters; All that really does is making sure you get games in, win or lose. A veteran Crusade is better, simply, then a new one. The Command point buff that the weaker force gets is very useful or not at all, depending on a persons chosen Codex or army build. That being said, for Command Point heavy armies, this is a solid advantage that they can use to close the ‘power gap’.
For the most part, everyone seems to be fairly happy with Crusade. There is some concern about complexity, but given that this is just one way to play a game, not the only way, it is a problem that a person can avoid if they simply want a classic ‘pick up game’.
The cool part of the complexity is that it leads to interesting narrative moments. In my personal case, my Company Commander has now gotten a reputation for good ole’ fisticuffs’ and has killed a Chaos Lord, a Skorpekh Lord, and has charged a great deal more big scary things. He’s not always successful, but by the Emperor do I take every chance I get! Mykah as well is taking the ‘Orky’ thing to do in a situation into account. The reason we can do this and not be penalized heavily for it is the Crusade system allows for Characters to level along a path you choose, and in my case, I have taken melee upgrades for my Company Commander. As well, while a Mission may have one objective to accomplish, your Agendas may add more…and there is nothing stopping you from playing the Agenda if it is a better option, and with ‘Kingslayer’, there is a valuable chance for that death or glory charge with a character being worth it!
Overall, a great weekend for all involved, at least in the ‘Dark Future’ of the 42nd Millennium! Hopefully next weekend I can take pictures of more then just the games I partake in myself, so that we get a broader view of whats going on in the Clubhouse!
I’ll be back next week, with more of what we played that weekend! So stay tuned for more content. This has been Andrew for Badly Painted Minis, and Happy War-Gaming, wherever you are!